ryanSmithART.com/courses/363/2014


- week #10 -

ryansmithart.com/courses/363/2014


class starts at 9:30am (as usual) this week
*talk about illness(es)

ADD LINKS TO CLASS WEBPAGES NOW!
( if you haven't already )

Project A should be updated.
Project B was due last week.
( *collect files )

talk about Project C

Project C
Examples:

Robot | Pet Monster | Telekinetic Helmet | Rocket | Missile Turret | Study Animation | Toad



** Talk to students individually about grades

talk more about Variables





FLASH

Basic usage of the if conditional AS 3.0 :

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Download .fla file and/or look at code



Look at:

BrokenRecord.fla
| updated version | download


In Class :

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"Try it once, and not much happens.
Try it again, and fail.
Keep trying, and keep failing.
Start over, and eventually you will succeed.
Then you do it again."


//the code on frame 1:

stop();
var i:int;
i=0;
trace("i is" + i)
//////////code for the button/////
BTN1.addEventListener(MouseEvent.CLICK,test);
function test(evt:Object):void{
if (i==0){
gotoAndStop(2);
}else{
gotoAndStop(10);
}
i=i+1;
trace(i);
if (i==5){
gotoAndStop(3);
}
if (i>=7){
gotoAndPlay("youWin");
}
}

 





homework

Project C :

come up with an idea, draw a mode diagram, show it to me on an 8.5 x 11in. paper
if you draw it on the computer, then print it

Work on the code, and finish the coding before you animate your project.
Use Frame Labels, text, basic shapes, buttons, and/or trace functions.
Get your variables and conditional statements to work!!

( I will look at this next class )