Lets take this quiz / test thing
*look at students' Mode Diagrams & Project C in progress
Basic usage of the if conditional AS 3.0
2008 installation
Flash portion
FLASH :
//Change Cursor:
//Export for ActionScript
Mouse.hide(); //this hides the mouse
var sml:Smile = new Smile(); //Smile is the name of my movie clip
addChild(sml); //sml is the variable that I am declaring
stage.addEventListener(Event.ENTER_FRAME, handlerThing); //add an event
function handlerThing(event:Event):void {
sml.mouseEnabled = false;
sml.x = mouseX;
sml.y = mouseY;
}
//set up the handler for our event
//make sure to type in "sml.mouseEnabled = false;" or your buttons might not work right
//––––––––––––––––––––––––––––––––––––
//to get your mouse to come back you should add "removeChild(sml);" and "Mouse.show();"
//For example, you can add it to a button:
button.addEventListener(MouseEvent.CLICK, clickHandler);
function clickHandler(evt:Object):void {
removeChild(sml);
Mouse.show();
gotoAndPlay(27);
}
//you can also add Mouse.show(); to the actions on another keyframe
download GUN_edit.fla
view code
view finished project
Finish Project C